Metavers: Dream Prophecy

金色财经 view 21413 2022-1-17 09:55
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The end of the world is metaverse.

Technology has always amazed people. But the biggest surprises are often predicted years before they become reality.

In 1945, the American engineer Vannevar Bush proposed the concept of "Memex". It is a tool that can store all your books, documents and communications, and can be linked to collaborations by organizations. Twenty years later, on this basis, the concept of "hypertext" was proposed. He used the World Wide Web for another 20 years to prove this fact.

In 2021, the metaverse has become the tech world's biggest dream.

The term metaverse comes from the new science fiction novel "Avalanche" published in 1992. In history, it is often depicted as a representation of reality, as in the film Ready Player One and The Matrix, but as a network of " digital". embedded reality like a virtual world (usually a park).

But just as it was hard for people in 1982 to think about what the internet will look like in 2020, and those who don't "sign up" on the internet may not know the exact consequences, this example doesn't explain the whole metaverse. to the peoples of the world.

The reason the Metaverse has burned all over the world is probably because it's hard to imagine and imagine. Before June 2021, the Baidu index of the metaverse was 0. In October 2021, Google Trends will measure 100 in the world for the word "metaverse". And according to this principle, the term used from January 2004 to December 2020 is not greater than 1.

Abroad, the metaverse has become a new target for large corporations. "We're just starting a new chapter on the internet," Zuckerberg said in an opening statement, changing Facebook's name to "Meta."It's also the main reason Facebook bought the Oculus VR headset for $2 billion and announced the new social VR platform Horizon.

On August 29, 2021, Chinese media reported that Zhang Yiming had invested $1.5 billion to acquire Pico, a VR software and hardware R&D company. By the end of 2020, Ma Huateng plans to "complete the Internet", which is similar to the concept of Metaverse. In March 2021, Roblox, an American multiplayer online game company, went public on the New York Stock Exchange, known as the "first stock of the metaverse". Prior to its IPO, Roblox was valued at around $4 billion, with $150 million in Series G funding, and Tencent was on the list.

AR glasses, brain-computer interfaces, cloud gaming, advanced technology all support the belief that people can transition into a virtual future through deep online and offline connection. However, there are those who don't believe in the metaverse when it comes to fire.

360 Group Founder and Chairman Zhou Hongyi said in a special interview with "The Chinese Entrepreneur" that many companies have recently announced that they will join the metaverse and the cost has increased. Communication is about fighting contagion, getting away from the world, and ultimately solving global physical problems. "

Why is the "top" metaverse so popular in 2021? When will you arrive? Who will create the metaverse?

The next evolution of the Internet?

On November 19, the famous American singer Justin Bieber was transformed into a virtual character, and the sensors pick up every movement on his knees and put it on a web page in real time. The 30-minute "Metaverse Concert" was organized by Wave VR, a virtual reality company. Previously, Wave VR hosted pop idol The Weeknd's XR concert in collaboration with TikTok (Douin overseas version), breaking TikTok's records by destroying a maximum of 275,000 users.

The metaverse is often considered the equivalent of virtual reality. But in reality, virtual reality is only a means of achieving the metaverse,Thinking of virtual reality as an exchange is like thinking of apps like mobile internet.

Meta (formerly Facebook) believes that in the future, the hardware components of Metaverse will be VR headsets, not computers or cell phones. Since only virtual reality that includes all of the user's views can provide "virtual" vision with free vision and intuitive experience, the user's experience is not affected, and the user does not don't enter the "metaverse".

According to the data, in Facebook about 59,000 employees at the start of 2021, nearly 10,000 will be in VR/AR distribution, or 17% of all employees. From today's point of view, virtual reality is perhaps the best device for consumers. It was also one of the main reasons for ByteDance's investment in Pico, the R&D design of VR software and hardware, when ByteDance released Metaverse.

Besides access through hardware devices, the metaverse has other features that set it apart from the Internet.

There are many virtual applications on the internet, but users store the same identity and assets in different applications and cannot browse applications at the same time. In the metaverse, different online worlds become a seamless whole. as the picture,The metaverse requires a variety of "requirements": a network that provides real-time connectivity, high bandwidth usage, data exchange, metering, new payments, connectivity, etc.

Given this situation, it is not easy to understand the transformation of Chenmei Studio CEO Yao Xiaoguang in Tencent's fifth reorganization. The former CEO of "Honor of Kings" is the CEO of the PCG collaboration platform and is in charge of QQ. Tencent's position on this is: "We hope to explore where computer graphics and gaming capabilities can be used for social and video applications.

It is not uncommon for Tencent to use QQ, which combines behavioral and collaborative attitudes, as a banner to pioneer the metaverse. As Zuckerberg explains, "In the virtual world, you can play with friends, play, work, create, and more."

In this theory, the metaverse often changes reality. But for now, the system has always been just a good VR game and avatar for work so far. For the most part, it's also the Internet.

However, just as change is changing, there is a need for scientific research to improve to some extent, new areas and hypotheses need to be formulated to improve the resilience of technology to certain levels of the bottle.Considering the next phase of the Internet, technology companies have a good understanding of what is known as the metaverse. It is considered the next internet revolution.

The promotion of tech companies is part of the reason a word can accomplish so many cars, and perhaps another reason is the fact that existing ones justify this notion.

By 2020, people will never spend more time online as the virus spreads to hundreds of millions of people working from home, studying and gaming. Additionally, the spread of Fortnite and Roblox metaverse games, and the application of cryptocurrency in the virtual world, have once again added "charm" to the metaverse.

In the virtual world?

At an investment games conference in early 2020, Tencent CEO James Mitchell pointed out that Tencent's top ROI games have a variety of issues. "It shows that we don't have investment failures. Why are there so many failures? It's because we don't see enough and we have invested too much."

In terms of revenue, Tencent is already the biggest sports company in the world, and it not only needs a hit, it also has a call for "better than failure." . The metaverse is a game that has a high probability of entering the next period, and the game is considered the most common event to enter the metaverse, so Tencent cannot lose the opportunity to enter the ticket.

ByteDance has also been actively distributing games since 2018. After today's news attracted many users for Douyin and other popular products, many game developers began to buy ads from both, this platform at a high price is not good. High ROI.

"In recent years, ByteDance and Tencent have actively improved the game through investment or acquisition, and many home gamers have also chosen to align with Tencent and ByteDance. Now it's over 2,000 Members of the team." An insider once said to a "Chinese trader".

Some people clearly oppose the change because the game also creates a virtual world.

Zhou Hongyi said, “If virtual reality and virtual worlds can be used to help achieve success in the real world, it would be good for everyone to shoot remotely. There are many ideas that are the same. People have said that Zhou Hongyi supports digital real-twins, but Metaverse opposes it because "the former can help solve real-world problems."

According to an insider report from the company Meta, "users will spend the same amount of real-world time working, eating, socializing, and sleeping in the metaverse." This is what Metaverse candidates are worried about. "Just as Facebook and Twitter are without exception, they will not be avoided in the future.It's scary, but it's real. Why are you afraid? People can be trapped in a virtual world that they don't want to run. "

From the perspective of the technology itself, there is no difference between good and bad, and how to use it is the biggest issue.

In the current development of the mobile Internet, human-work and social relations are inherent, and the immersion of short videos and games is controversial, but at the same time, advances in network technology have opened up new opportunities on the world market. . The course of time and the course of history are always separated between good and evil, good and evil.

Some predict the change will change everything from medical care to billing, supplies, entertainment and even hourly work. It will also create new businesses, businesses and investments. The total cost of these changes will be in the trillions.

Maybe a few years later, the story will have to go the other way. But if the opportunity presents itself, when will the Metaverse arrive?

You can refer to the answers to the phenomenon of the mobile internet era.

Some people see the birth of the first mobile phone as the beginning of the mobile phone, and some see Time Node as a 2G market. Most people can consider it as the beginning of the iPhone. It should be noted that the iPhone came out more than 10 years after the first BlackBerry, nearly 20 years after 2G, and 34 years after the first cellphone, however, with the model design and kind of market definition of the era of mobile Internet.

Technology, experimental, and deliveries may have a specific time, but the change of era should be replaced in a variety of difficulties and changes. I don't know exactly that day.

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