Peking University Metaverse World Annual Report 2022
The period from peak temperature to actual product development, i.e. 2022, is expected to enter a period of variability. The moment of difference is only externally the point of view of the metaverse, and in the medium to long term, the metaverse is a deterministic direction as a new computing platform. The more varied the weather, the more opposed it. The time gap has ended and the boom has increased.
2022 is the year of the metaverse, why it matters
2021: era of chaos
In 2021, the metaverse is still the age of chaos, that is, the age of resolution. The entry of the tech company is just the beginning and the preliminary research for the direction of the Metaverse has been completed. .
2022: Enter the intersection
(1) Knowledge of hardware and concepts should change slightly by 2022.
(2) In 2022, he hopes that the economy will have no results that will strengthen confidence in the capital and financial markets.
2023-2024: Thousands of military contenders
State-of-the-art VR / AR / MR hardware is expected to be introduced within the next 1-2 years.
AppleMR and Sony PSVR2 devices are expected to be announced in 2022, which will strengthen the growth of the VR/AR industry and the metaverse.
From 2020 to 2021, there will be a small amount of popular VR content and more popular content and apps at the time of exploration, which is expected to be delayed by 1.5 years, equivalent to half of 2023 .
Good Feedback: The emergence of popular content and apps will support the acceleration of technology-related issues.
At other times, "quality" is paramount and the real gold "Samadai Jinbul" is dipped.
The two main differences between metaverse and sports
Must have a zonePart 1: Differences in autonomy of the 6 Benefits
Autonomy vs presets
Autonomy is one of the six characteristics of the Metaverse, and one of the most important differences between the Metaverse and games.
the values are differentTwo: At this point, single-player VR games are one of the four stages of metaverse content development.
the first step——Self-contained experience content: add bad behavior.
The second step—— Small talking points: Adding specifics to relationships can lead to small interactions, but current networks and technology can't allow many people to interact in time.
third year—— Massive Multiplayer Emergence Experience: Technology has reached a new level, allowing more and more people to submit online in no time at all, but interactions are still insufficient, only minor interactions or easy interaction . Completed.
fourth year——Real-time multiplayer online interactive metaverse: The ultimate metaverse content can be streamed and completed for multiple people in one place online in real-time, in addition to the previous viewing experience that can be performed in real-time. Difficult interactions that require large numbers and algorithm support.
Two important reconstructions of the metaverse
One is to improve the size of human cognition.
The meaning of the metaverse: not only sight and hearing, but also human digital experiences such as touch, taste and smell, and three-dimensional human behavior (time, place and knowledge).The second is to improve the communication/design interface and the driver.
In the existing internet, interactive content / products are created and made by real people, but in the days of the metaverse, AI-designed content is the key to success. create new products based on concepts from the metaverse, and AI is applied to all aspects of supply and demand. .
The most different points of the metaverse
There should be an update in the context of the Metaverse.
The amount of content has exploded.
Competition in the content industries landscape will polarize, and the world sees Big IP and UGC
The differences in culture between China and the United States lead to differences in the structure of current concepts.
Where does the power gather?
5 ways to watch the real chapter
Combining a well-developed economy with the strength of China, metaverse unicorns can move in the following five directions:
Watch out for new material
virtual digital human
AI at the heart of innovation
digital collection
Operating power: base architecture, backbone infrastructure
Watch out for new hardware
Our future research is based on "maintenance of new hardware" to know when new hardware will be released and what is the next computer for new hardware concepts? Currently, XR devices are the most demanding devices in the industry and are expected to replace cell phones with new devices that continue to be used on a larger scale.
NFT launches digital asset liquidity
Blockchain is one of the key technologies in building metaverse, providing the industry-leading metaverse process. The essence of NFTs as a blockchain is the "security" of virtual assets - it provides the right authentication process and distributes the process to virtual assets.
Basic architecture: what to expect in 2022
In addition to pre-configuration, hardware and content are the addition and completion of logical development, and the content design of the metaverse is inextricably linked with the role of base structure, which is important in early stages of metaverse development.
The power of Siege: AI, backend infrastructure
The metaverse is inseparable from the perfect implementation of the new digital infrastructure. Now, we can see that the design and operation of virtual digital humans will require the use of back-end technologies and smart technologies.
The internet can no longer be called a good product The popularity of internet information for users has reduced text entry and blind spots have become strong competitors for time and income users who throw Metaverse using a range of user experience to support and create new data. want a "ride" contest.
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