Comment Play-to-Earning et Metaverse-GameFi se « connectent-ils » ?

链茶馆 view 36 2021-12-7 20:21
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Another year passes in the blink of an eye, and in 2021, the blockchain gaming industry will experience exponential growth. So why are there so many player and cash inflows in the game?

play to win

The sports channel represented by Axie Infinity has created a new commercial product called Play-to-Earn.

In a matter of months, Axie Infinity's daily operations have grown from 4,000 to 2 million. Because it provides the players with income while playing.

Compared to traditional games, Play-to-Earn has changed the business model (or design concept) of competitive games, in which game companies still have significant revenues when they provide users with symbols, assets, and symbols. members.

Many chain games are worth over ten million dollars in just a few days. For example, YGG, a guild that started with Axie Infinity, quickly jumped to $ 1 billion. business in recent months.

However, Play-to-Earn is not just about changing the business model; the design of all games should be adjusted accordingly.

metagalaxia

The concept of Metaverse has become very popular recently, especially after being promoted by tech companies such as Facebook and Bytedance.

Given that the Metaverse is always at the emotional level where people's perception of the digital world rests on their shoulders, it seems like everything from giants to VR developers could be different.

But nonetheless, sports, especially competitive sports, are the biggest beneficiaries of the wave metacosm.

Since the Metaverse needs sufficient digital space and NFT is the center of the game, tours are now the best way to get into that perspective. After all, entertainment and business are attractive to consumers and to money.

This is enough to explain why the game always spends $ 10 million to be the leader of the game of the same genre, when the competition starts at $ 100 million (of course, this also indicates that there are a few bubbles).

concludes

Currently, the growth of the on-chain game industry is slow, but in the development history of DeFi and NFT, it is the end of the first wave, and the second wave is still in progress. .

The first wave is usually the situation that occurs in many objects, followed by various imitation discs quickly and heat up, but new and innovative products, especially sports, often take a long time to brew.

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