Once toys were made for business

金色财经 view 33086 2022-1-5 11:06
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"With the advent of Forte, the beginnings of blockchain games got lower, allowing more people to participate in blockchain games."

If you want to count the annual science and technology gold for 2021, you need to choose Yuan Universe.

While everyone is talking about this novelty, they despise the environment.RobloxLast name.

In March 2021, Roblox, a sandbox gaming platform based on the US Metaverse strategy, went public with a market value of over $ 40 billion at a time, bleeding all the world's capital. Because it was only $ 4 billion, a value that increased tenfold a year ago.

Roblox's model is not to develop the game itself, but to provide the platform and tools for game development, allowing players to create their own games. With the build-up of creation and the influx of players, the entire platform continued to develop in a cyclical fashion, creating an economic system. And the platform gets its share and knows the benefits.

In the blockchain world, there is also a Roblox-like platform called Forte.

Put simply, Forte doesn't make games, it creates a platform for game developers to integrate blockchain technology into their existing games. Of course, they are also creating new games from scratch on the platform.

The platform also supports NFTization of in-game devices.(a single token, e.g. the only digital asset cryptocurrency token that can be bought and sold), to establish a community business.

Forte finalized two grants in May 2021, $ 185 million and $ 725 million in November, in the first half of the year.

I think,Forte Power will drive the wave of 'blockchain games' that will have a bigger impact on the current blockchain industry as well as market capitalization.

Forte is Roblox from Chain Games.

Forte was established in 2019 and is headquartered in San Francisco. One of the founders was Kevin Chou (周凯文), who started an ongoing business in the game, and the other was Josh Williams.

当你的游戏道具 被做成了生意

Kevin Chu

Kevin Chou once founded Kabam, a sports racing company, and also the founder of esports company Gen.G. After years of trusting the gaming industry, he found Forte with his own ideas.

Connect the life of your toys.

Zhou Kaiwen believes that in many online games, players do not have the device ownership of the game account, which is more of a social network. Items that players buy with cash are difficult to redeem twice. These items are invaluable once the athlete throws them away.

当你的游戏道具 被做成了生意

Kevin Chu

Fix thatThe idea of ​​Forte is to integrate blockchain technology into games to create community businesses.

On the Forte platform, game companies can create compatible NFTs for their games using blockchain technology through the platform, and players can purchase these NFTs.

As of May 2021, 25 game developers covered over 8 million players using Forte's technology and over 5 million NFTs written on the blockchain and used in games.

When the NFT price of an item increases, players can benefit from the sale of NFT. Gambling companies can earn income from their business and know the benefits.

The users are aware of the problems in this business process and Forte solves them well.

Friends who have encountered the crypto industry will know that hackers can easily steal items, while having a bad experience using the crypto wallet. If you lose your wallet password, it almost looks like your wallet is gone.

Additionally, when manufacturers use digital wallets for businesses, they need to be clear about who their partners are and be protected from money laundering. .

当你的游戏道具 被做成了生意

Forte CEO Josh Williams

Due to this unreliable market, Forte was downgraded.

More importantly, it also addresses the issue of liquidity in trading.

At Forte, game sellers don't have to work hard to find customers, as can be seen by selling NFTs directly on the platform. The platform can be weak and sell for a high price, which is Forte's revenue model as well.

A typical Erdao dealer.

Kevin Zhou believes Forte creates two aspects of value. On the one hand, it gives gamers more freedom to dispose of their gaming equipment. On the other hand, it offers game developers a better business model by transforming their games from a fun entertainment platform to a fun entertainment platform. open source platform.

He said it would be a future improvement for the game.

Now Forte is in full swing.As of November 2021, there were over 40 Forte game developer partners and over 15 million gamers.

The additional capital is also a well-known school. The November fund was led by C & Cola Management, the parent company of Garena, the developer of the mobile shooter "Free Fire". 16z) and Tiger Global also joined this fundraiser.

Make it a quick game, support Forte

The author believes that Forte's strength will not only boost the gaming industry, but also have a huge impact on the blockchain industry.

The happy medium is a blockchain game. The biggest differences between blockchain games and legacy games are:Game heritage can be traded for free on the secondary market.

当你的游戏道具 被做成了生意

Thus, blockchain game developers can make money based on the distribution of game accessories and other NFTs without having to sell members and other means, and game players can also have their own tools immediately.

Business communities begin to thrive when developers and gamers join a system where they can travel and trade. Add procedures to reward creativity and collaboration to further expand the business community.

It actually brings us closer to the end of blockchain: the integration of technology, industry, and community.

For example, technology enables everyone in the community to create and absorb value.

It was a huge shock at a time when many people in Chain Circle heard about the world's first chain game, Cryptokitties.

当你的游戏道具 被做成了生意

CryptoKitties

So far, chain games have evolved into the 3.0 era with P2E as the core.

You play for money, you play for money.

In particular, by tokenizing game assets via the intervention of NFTs, it is possible to transform real assets into virtual assets. At the same time, NFTs can be marketed on chains to boost the marketing of gaming devices. Players can experience their benefits by trading exchanges.

When Axie Infinity releases, consider using P2E chains.

Nov Yog Ethereum's NFT metaspace game.

当你的游戏道具 被做成了生意

Based on the NFT mod, Axie Infinity created the Pokémon game world. The fantasy wizard game is called "Axie" and each Axie is unique and can be identified by blockchain.

Each Axie is linked to the NFT which contains the characteristics, appearance and information of the members of the game.

All players can participate in the game to earn NFT for food or business.

In August 2021, Axi Infinity generated more than $ 334 million in sales in a single month, surpassing $ 231 million in the popular home game "Glory" in July of last year.

Next month, Axie Infinity continues to the final. As of December 16, 2021, the total revenue was $ 3.79 billion, the number of traders exceeded $ 1.1.3 million, revenues exceeded $ 780 million in the quarter that in 2021 , had increased 48 times from the previous quarter, and daily income reached $ 40 million.

It has become the biggest game in Ethereum and even promotes blockchain games to the public.

当你的游戏道具 被做成了生意

This is great for the entire blockchain industry. Indeed, Axie Infinity's leadership role means that it will support the birth and rise of many blockchain games.

Many blockchain game makers have emerged as unicorns. For example, MythicalGames is worth $ 1.25 billion, AnimocaBrands is worth $ 2.2 billion, SkyMavis is worth $ 3 billion.

They will provide a new kind of community business for the blockchain industry.

With the advent of Forte, the beginnings of blockchain games got lower, allowing more people to participate in blockchain games. It invisibly supports the development of the blockchain industry.

It acts as a pusher.

gold industry

The whole blockchain gaming industry, led by Forte and Axie Infinity, is hot.

According to DappRadar data, as of December 15, 2021, a total of 1,201 Game Dapps have been distributed online, and the number of on-chain players has grown from 80,000 in early April to over 3 million in December. In early April, it went from around $ 500,000 to an average of around $ 22 million.

当你的游戏道具 被做成了生意

There is a huge return case. According to incomplete statistics, from September to December 2021, blockchain gaming revenue exceeded $ 2.1 billion, and many well-known companies such as SoftBank, Sequoia China, LD Capital, and Hillhouse have invested in the country.

As more and more blockchain games emerge, P2E games are undoubtedly an important symbol. P2E projects like Axie Infinity and Splinterlands have sprung up one after the other.

In addition, existing game developers such as Ubisoft are also working to create NFT-based blockchain games.

Gamevil's first NFT game 'Hi Ella' will release in the first quarter of 2021, and NCsoft has announced that it will release the P2E NFT game in 2022, with all future games joining the P2E mode.

And while big games like EA have yet to materialize, “NFTs and blockchain are the future of the industry.

当你的游戏道具 被做成了生意

Of course, even blockchain games can still be popular.Pushers like Forte and the entire blockchain landscape depend on the success of the gaming industry.

After all, it's still a game in the final test.

Currently, the global market is worth around $ 180 billion and is the fastest growing entertainment venue in the world. In horizontal comparison, the global film industry is worth around $ 100 billion, and the total annual revenue from each game in North America is $ 73 billion.

Forte CEO Josh Williams is excited about the future of blockchain gaming.

“The sports industry is constantly evolving as we get closer to connecting with our players. We believe that we are at the forefront of the wave of new technology and this blockchain game will be bigger than anything we have seen. previously. "

Quote:

1. The version has not yet been decided, but has a local team ever turned to blockchain games?

2. Forte has raised $ 725 million for its blockchain gaming platform. The revolution in the gaming industry has just started.

3. Chain Travel grossed over $ 1.4 billion in 2 months, Jackma and Sequoia China

4. Blockchain Games: Unwanted Continuation or Future?

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