The meta world is not like a virtual platform. Consider the archetypes and trends in the development of the meta-universe.
For many people, it's hard to tell the difference between a virtual platform, a virtual world, and a metaverse. Our point is not quite true. According to Matthew Ball, former director of ideas at Amazon Studios, virtual platforms are two platforms like Roblox and Minecraft, or online mods in GTA and creative mods in Fortnite.
On the other hand, the virtual platform is one of the subsets of the virtual world. Multiplayer online games like Call of Duty are a virtual world, but not a virtual platform.
Of course, this article clarifies the requirements of the Metaverse, and unlike Web 2.0, the Metaverse is designed with integration in mind. In this article, we take a look at the design and implementation improvements in the Metaverse, implemented in the Omniverse infographic and simulation platform, Nvidia.
This article focuses on the role of virtual platforms in the metaverse. In the text,A virtual platform is often defined as the development and operation of an environment or a simulation world encountered in three dimensions.Players and entrepreneurs can explore, develop, socialize, and participate in global events, such as racing, competitions, art, music, and business development. Unlike online and multiplayer video games,A platform, defined as a virtual platform, consists of a large ecosystem of developers and content developers.the ecosystemIt can capture a lot of content on the core platform and can make a lot of money.
In the future, we will often access the metaverse through an immersive platform with interactive hardware and tools.These platforms are accessible through multiple platforms such as web browsers, VR headsets, etc. We can shop, buy, view collections, courses, etc. on Metaverse.
The most popular virtual platforms today are Roblox and Minecraft in the broad sense, and Online in GTA and Creative by Fortnite in the narrow sense. Just as the signs of mobile internet are the access and use of smartphones, the number of application developers and total sales,The signs for virtual platforms are all active and collaborative users, all active users and income generators.Advances in virtual platforms have continued to grow over the past decade. Even after COVID-19, it still increased.
It is no coincidence that all current virtual head platforms are derived from the game.The virtual knowledge developed in games over the years has always been the most difficult, the vastest and the most diverse, and no further knowledge of the virtual machine is required.Of course, the purpose of the experience offered by these virtual reality platforms is to attract "interesting" users and allow them to spend more time and money, but it is no different.
Nvidia founder and CEO Jen-Hsun Huang said in 2021 that the market will be huge but not necessarily technologically strong. In general, the industry that needs powerful computers is small, whether it is aerial or molecular simulations and chemical research. Their small business turned out to be a big win. That is why you cannot find a company dedicated to weather research in the market. From that perspective, making a video is one of the most rewarding decisions we've ever made.
Therefore, the following points should be addressed.The virtual platform is not a theme, but a subset of the virtual world.The popular online multiplayer game "Call of Duty" is a virtual world and game, but not a virtual platform. The Legend of Zelda is also an online multiplayer sandbox game with developer and UGC functionality and is not part of the platform definition. Likewise, Animal Cross does not match the theme of the platform. Even the virtual Disney park, where users can create rides from pre-built models, does not fit into the concept of the platform as it is the virtual city that is the target.
Social Capital founder Chamath Palihapitiya quotes Bill Gates:The platform means that the financial value of every user who uses it exceeds the value of the company that created it.Epic founder Tim Sweeney believes that a platform is a virtual platform if most of the content people spend their time exploring is provided by other users of the platform. Of course, whether as a game or a virtual world like a theater or a theater, you can connect to the metaverse platform to join the metaverse services and use the special technology.
The virtual metaverse platform requires:
Low ability to develop advanced technology, including engine, studio and guidance equipment;
Support services including pre-sales, home business, communication tools, billing, payment services, etc.
We are exploring multiple industries such as developers and developers who share the benefits of platform users and the revenue split between the two.
If they work well, these platforms will create a virtuous circle.Better technology and better tools deliver a better experience, attract more users, and make them more willing to pay.. Then the platform will earn more money. This allows developers to develop better skills and better tools to create better user experiences.
About the game
More important again,Virtual Metaverse isn't just about games.Roblox does not define itself as a gaming platform, but renames "games" for "experience" for Android products. As a result, other types of non-gaming metaverse platforms, such as Snap, have evolved into space-based and augmented reality metaverse platforms. The platform is developed by the Snap account and the avatar system. Niantic has also said that they will soon be expanding the appropriate reality platform for current and future AR hardware, which could be incorporated into future “Pokémon Go” games to expand UGC capabilities. Facebook, like Microsoft, is developing its own AR and VR platform.
NVIDIA's Omniverse is a good example.. It is a computer graphics and simulation platform,It allows businesses to integrate a wide range of digital assets in a virtual environment, regardless of platform and machine usage.Of course, this is a solution, not a platform. Omniverse solves the problem of data formats used by businesses, so you can work with third parties with different systems. However, a pattern of metaverse can be seen in the omnibus.
Hong Kong International Airport is modeled with the popular Unity gaming machine.Modeling with Unity is not the best tool for airport design, but the reason I use Unity is that it has great advantages in simulation.As a gaming machine, Unity can not only make the location inaccurate, but also can test the operators in case of emergency like fire, flood, power failure. , and collisions on the way to stress testing.
It is a qualitative leap.From industrial engineering to cinema, works the same way.Like the simulator, the game engine now used to build the car and the same software is used in the final product, Hummer's dashboard UI is built on the Unreal engine and used to simulate the car in real time. . .
This is the beauty of the Omniverse. As the world moves towards digital twins, the simulation of past independence can be connected.It can be used to test the simulation of local events, such as Hong Kong International Airport connected to the local highway in the virtual world. When connected to street lights, it can provide accurate traffic information on local roads.
The base of the omnibus is,Integration of virtual objects can be done regardless of the data type and machine simulation technology.This means that none of this should happen in Unity, Unreal, or AutoCAD. Today Omniverse is only used for design and experimentation, but I can only imagine Nvidia using this technology with its own power to run most of the mirror world.
Another company is looking to enter the virtual world of diversity. Matterport creates virtual copies of the property for members. Its core values have been impacted by its ability to provide a better understanding of clients, minorities and even development workers and service providers. High definition 3D virtual models can be used to map and process data that images cannot provide. By integrating future real-time data, real-time data from blockchain technologies such as stores, climate, temperature, weather, etc. Traffic can be simulated and visualized. Many digital twins will then interact, gradually reducing the cost of floor plans and visibility. PTC hopes to achieve this goal with the AR industry.
Dozens of virtual platforms, including Decentraland, The Sandbox, Cryptovoxels, Somnium Space, and Upland, hope to replace Minecraft and Roblox with blockchain.The differences between the platforms compared to Minecraft and Roblox arefinancial aid. These platforms give users and players the ability to create personal items or territories in the game, and the ability to earn more in the real world. Players can participate directly in the development of all costs of the platform, and sometimes even some control over the power of that platform. Hope you can keep your users motivated to join.
If users like “Fortnite” or Instagram and can benefit from it or join management, gamers like to invest more and use it. After all, millions of users spend a total of billions of hours farming in Farmville games, without making any money or farming. Today, Gala Games is updating its game from the blockchain and providing the playing rights to players.
The best virtual platforms have benefited from the virtuous circle, but the path of other virtual platforms is born and popular is not small.Over the past seven years, when Microsoft acquired Mojang in 2014, Minecraft has sold more games than any other game in history and has more users than Western games in history. To date, Minecraft has increased fivefold. But at the same time, the number of monthly Roblox users has increased from 2.5 million to 200 million. Fortnite still has 70 million monthly users and GTA Online also has 50 million monthly users excluding other blockchain platforms.
Tim Sweeney thinks it seems like every business created their own webpage many years ago, but sometimes every business starts to create a Facebook page. Now every company works with games for real-time 3D display. Things like this are starting to happen now. It's going to be a big change from previous generations.
The sports industry and the tech industry believe this and more will happen. In early 2020, Riot Games acquired Hypixel Studios. Hypixel Studios previously operated several private Minecraft servers to create its own sandbox platform, but then went out of business. Some startup beneficiaries are still throwing alerts, such as Mythical Games, Playable Worlds, and Singularity6.
decide,The Metaverse is designed with the chest in mind., the key to the social platform, modern Web 2.0 platforms are not. If Facebook wasn't “the Internet” or part of FAAMG, Metaverse would be very wealthy.
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