Thoughts and Discussions: Is the game in theory still available to enter the cryptocurrency realm?
Part.1 Knowledge
Crypto-gaming, we don't need a faster car.
Why are traditional games prohibited for traders?
We've spoken to a lot of gaming teams recently, and they often agree that building a token market for a game is often very difficult. In traditional sports, "confidence" is the basis for maintaining the energy of sport. What is "trust"? We want the player to go from 0 to 1 and nothing to nothing. The concept of trust applies to almost every game completed, from World of Warcraft to the Immortal Simulator. But getting a game developer to restore "confidence" in the game is as difficult as having an athlete run through water.
We must first understand that sports companies are always in business to develop “growing” experiences. In short, it is about "creating several equally closed worlds so that each player can enjoy his world".
For example, in Diablo, the protagonist was born without money. As the protagonist fights injustice and destroys thieves for the townspeople, the townspeople give the protagonist a sharp sword so that the actors can hear the words of agreement on development. The operating cycle is finished.
There are two main reasons behind this activity. The first is the equal world. If player A assists the occupant, the game is not set up when the occupant does not need the assistance of player B. The second is closed, if the occupant player A recovers the sword and sells it directly to Player B, then Player B loses the motivation to take out bad guys and weakens "confidence" and "fluent" knowledge.
Therefore, for most games, the game is developed strictly according to the principles of "parallel universe" and "closed world". Many jets are in use and commercial players are restricted. The first is to better maintain revenue and the second is to improve the player experience.
However, the basis of these two major games is the incompatible "meta universe" and "blockchain".
In fact, in Diablo 3, the dev team wanted to open a store so that traders could directly trade American gear and money. Recently this special has turned into a disaster. More than 10 hours of wealth improvement is always replaced with a few dollar purchases, and players lose the goal of fighting and upgrading monsters. Gamers selling toys, on the other hand, intuitively find that hundreds of hours of hard work equals tens of dollars' worth and quit the game.
The responsible auction house was reprimanded and rushed off the shelves and was not mentioned again.
Indeed, even in the design of Axie led, we can see the inconsistency between the game design and the chain.In Axie, each elf has a special level, which increases with increasing numbers. However, this level cannot be written to the chain and stored on the intermediate server. If the player sells the assistant to a third party, the level will be deleted. When the player purchases the assistant again, the level returns. Not only is this design intuitive, but it uses reset settings to exploit the exploits. Behind this poor design lies a mismatch between existing games and blockchain cores.
That made me my first thought.Is the thinking game still real to enter the crypto space? Will chain games still be available as games as we see them? Maybe this "game" is not another "game"?
My first thought was that all classroom improvements in math might not survive in competitive sports. What can be further improved is the player's skill and ability development experience. In essence, PVP or esports games are often not dependent on improving performance and are more likely to cause chemical reactions with open circuits. However, in order to estimate the development of a competitive game, a thorough understanding of the nature of the game is required. This sentence is restricted and will not be extended.
There are a lot of issues, but why are you still betting on crypto-gaming?
This year, Axie's event brought many entrepreneurs from the traditional sports industry to the streets. When more people came out, they criticized the Axi Infinity game and confidently promised to make it more fun than Axi Infinity. This is not true. For example, when a car combustion engine was developed, it was not fast enough, but this caused a lot of concern in the market. Meanwhile, the people from the transport company rushed over and promised to build a car. How to create it? Use the fast horse with your car.
I think the chain circuits will all be new animals. It is a continuous change. A chain game may seem like a game, but the current game chain is nothing more than the sewn-in monsters made at the start of the game from genetics back then and the seeds of blockchain. Just as shipping companies can't support innovation in in-house hardware, I don't think the players on the Web2.0 team can understand and influence this change. If “faster horsepower” is “more fun to play”, is it actually an “internal combustion engine”?It is a relationship of decentralized production.
It may sound vague, but fortunately the internet has always existed, one can observe the huge potential for investment through the manufacturing relationship. (Web3.0 needs to be decentralized, but decentralization doesn't require Web3.0.) In my opinion, the most decentralized product in the Web 2.0 age was Douyin. Although Douyin does not have a direct token or token business, Douyin has been successful in marketing short films through his honest distribution of process and design tools from friends.
What Douyin struggles with are key content creators like HBO and iQiyi. Douyin escaped the scavenging process by creating points and started scaling to a higher level. TikTok is well suited for people who are unable to create and distribute products and build industry-grade developers around them.
On the other hand, why did Axie get so much support in the community? I think there is one very important thing that a lot of people don't respect. The entire product of Axie's work is donated to the Public Treasury, and the proceeds from the Public Treasury benefit each developer (players, KOLs, guilds, assistants, ground and quality plans). ). Douyin revolutionized the decentralized production relationship with honest distribution and easy-to-use production equipment, and Axie has captured the hearts of customers with its token operation and DAO-based management grid. The "skills" are completely different, but the "skills" are different.
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How to set up new types of relationships?
Without a doubt, the rebirth of blockchain gaming is sure to trigger a new level of gaming productivity. But what should everyone be creating? In a game like DAO, do all the players create gameplay and code together?
I think it shouldn't be true. I created the game for myself and I think the game is quite artistic. Just like a documentary needs a screenwriter and a filmmaker needs a director, a game needs a soul character with a clear voice. Everyone needs to play the 'write a new sentence at a time' board game at least once, but it's hard to foster great content in a non-decentralized way.
Feelings like this can be a little frustrating, but don't worry. If you take a close look at the financial statements of traditional sports companies, you'll see that the biggest source of corporate debt is distribution, not growth. In other words, public relations, advertising and marketing. And it all works great for gamers who have always loved the game. In fact, in the age of web2.0 there are a lot of people including anchors, web hosts, esports players, game strategists, guild activists, etc. They all have the freedom to love and love new sports. If you can use the token system to find them and make them masters of the game, the energy potential is immeasurable.
On the other hand, as the ingredients blend together and match the tasks of the "metamworld", more people will have the opportunity to become more content creators. Covers third skins, maps, mods, tournaments, training guides, etc.
P2E, developed by Axie, is the mainstay of the new user platform (the interest of the game company and the original platform) and provides feedback to players. However, this type of P2E is only an attempt to transition to the basics, and there are still many problems. (Once mining has blocked the formation of good income, recovery of PVE wasted energy from players and labels / studios, finalization of DAO changes in 2023, etc.)
My best web3 ecology game
We think of someone in the future and call him Wang San to think of Web3.
Wang San is the agricultural number of the big Internet business. Outside of work, Wang San is a very tough player. His favorite game is Dark Souls. Wang San will start a sports business in 2022. He brought some friends and made a roguelike game eating chicken. After burning more than a million savings, it was found that the prize received more than 200 yuan more than the game. LTV., Finally disbanded the team in shock and refused to return to the 'factory.
In 2026, Wangsan wants to try again.
Wang San has never forgotten his game and has gained a bit of confidence over time. He relaunched the project and called it Battle Royale. He writes the concept of game design in free form and submits it to a dedicated Web3 gaming community.
Soon after, a white paper on the Royal Race on Pork sparked community debate. Community members Zhang Si and Li Wu were both excited about the new gameplay and started interacting with Wang San. Many people had a long discussion on Discord3 about how to update and repeat this game. As described by Zhang Si and Li Wu from the Galactic Badge NFT, they were involved in the initial construction of Axie Infinity and Illuvium, respectively. Zhang Si is one of Axie's favorite skincare designers, and Li Wu is an esports expert and representative of Illuvium.
We meet late. A week later, they decided to develop a DAO of a special DAO aggregator. Recently, sports enthusiasts have joined the organization, some helping to write the numbers, others to the graphics and others to business development.
About a month later, the Pigeon Battle Royale show was over and they jointly decided to post the demo on the dedicated social platform Web3, which attracted many NFT fans. The team now has more than 12 half-day builders. They are very enthusiastic about Pigeon Battle Royale, and some of them hope to quit their jobs and be patient in the development of the game. After meeting with the group, Wang San decided to fundraise in advance to resolve the life issues of some of the key stakeholders.
They have sold 10% tokens for Meat Pigeon Battle Royale on the exclusive Web3 Kickstarter platform. In order to prove their worth, they use smart contracts to close tokens in banks controlled by DAO. It is a public place. Any change of address must comply with the requirements of the DAO. Rules are smart contracts written by each person who owns the brand after voting by weighted force. The rules do not change with the improvement of the game. It was regularly corrected by ballot. In addition, for compliance, all foreign exchange transactions in non-compliant contracts by the Ministry of Finance must be announced 8 hours in advance in order to prevent executives from committing fraudulent transactions.
Because the game design is so new, and the token design is sturdy enough, many enthusiasts responded, each donating hundreds to tens of thousands of dollars. At the same time, many guilds led by YGG also joined and joined to buy 5% stake.
After receiving investment upgrades, most of them were closed at development companies like Gitcoin, except a small portion was opened directly by the furniture payment team. . As the team grows, more and more development costs are paid directly to Gitcoin experts and designers. All posts and their policies are published in NFT form and monitored by a dedicated Web3 research DAO. Of course, there are also anti-fraud measures developed by ZK technology. Communities can see where the money is going and what it is doing, but special rules are encapsulated.
After a year of development, the game was released. Currently, the DAO already has hundreds of participants (those who have started investing but have not yet received a return vote) and thousands of applicants in depth. All the hard work to support this game on their web3 peers and interest in the game has increased. Three months later, the game has sold a total of tens of millions of NFTs, and the aftermarket is also generating millions of dollars per month. 100% of this income will be sent by smart contract to the bank, and according to DAO rules, some will be closed to control the value of the token and the rest will not be distributed for lack of participants.
A year later, the live game reached 10 million and the Pepsi Cup World Pigeon Tournament was over.
finally write
Now let's ask the creator of each project that they think is the most important part of the crypto game. Many will respond. He is the master.
We believe that membership is only the result, not the essence. For example, if I hold a stack of Zimbabwean money in my hand, is that money mine? Obviously, these sheets are more NFT than NFT, in particular, traceable and visible. I have owners of the money, but the value behind the money always attracts me with inflation. With powerful tools, this fiat currency is not as efficient as the critically acclaimed Web2 Q currency.No decentralized property rights No decentralized rights. NFTs who are powerless by division will eventually face the fate of the Zimbabwean currency.
We can't wait to see more entrepreneurs stand up and together create a truly productive business enterprise.
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